# text: "An important message from the creators of ^1‚Ñ¢."
# item 3: ICON (0xA0) disabled
# bounds: x1=8 y1=4 x2=40 y2=36
# ICON resource ID: 1
DITL_131_Msg.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=124 y1=172 x2=182 y2=192
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=8 y1=48 x2=284 y2=164
# text: "^0"
# item 2: TEXT (0x88) disabled
# bounds: x1=52 y1=4 x2=276 y2=40
# text: "An important message from the creators of ^1‚Ñ¢."
# item 3: ICON (0xA0) disabled
# bounds: x1=8 y1=4 x2=40 y2=36
# ICON resource ID: 2
DITL_132_Msg.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=108 y1=260 x2=166 y2=280
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=8 y1=44 x2=284 y2=192
# text: "^0"
# item 2: TEXT (0x88) disabled
# bounds: x1=52 y1=4 x2=276 y2=40
# text: "An important message from the creators of ^1‚Ñ¢."
# item 3: ICON (0xA0) disabled
# bounds: x1=8 y1=4 x2=40 y2=36
# ICON resource ID: 0
# item 4: TEXT (0x88) disabled
# bounds: x1=8 y1=196 x2=272 y2=216
# text: "(Toolbox Code: ^2)"
# item 5: TEXT (0x88) disabled
# bounds: x1=8 y1=216 x2=276 y2=236
# text: "(Internal Code: ^3)"
DITL_133_Msg.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=260 y1=132 x2=344 y2=152
# text: "Switch it"
# item 1: BUTTON (0x04) enabled
# bounds: x1=176 y1=132 x2=240 y2=152
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=52 y1=4 x2=348 y2=112
# text: "^0"
# item 3: ICON (0xA0) disabled
# bounds: x1=8 y1=4 x2=40 y2=36
# ICON resource ID: 0
DITL_201_Save Before Closing.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=288 y1=71 x2=348 y2=91
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=215 y1=71 x2=275 y2=91
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=75 y1=71 x2=159 y2=91
# text: "Don’t Save"
# item 3: TEXT (0x88) disabled
# bounds: x1=75 y1=10 x2=348 y2=58
# text: "Save changes to the ^0 document “^1” before closing?"
DITL_202_Save Before Quitting.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=288 y1=71 x2=348 y2=91
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=215 y1=71 x2=275 y2=91
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=75 y1=71 x2=159 y2=91
# text: "Don’t Save"
# item 3: TEXT (0x88) disabled
# bounds: x1=75 y1=10 x2=348 y2=58
# text: "Save changes to the ^0 document “^1” before quitting?"
DITL_203_Confirm Revert.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=280 y1=56 x2=340 y2=76
# text: "Revert"
# item 1: BUTTON (0x04) enabled
# bounds: x1=208 y1=56 x2=268 y2=76
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=75 y1=10 x2=340 y2=44
# text: "Revert to the last saved version of “^0”?"
DITL_204_Confirm Revert.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=280 y1=56 x2=340 y2=76
# text: "Reset"
# item 1: BUTTON (0x04) enabled
# bounds: x1=208 y1=56 x2=268 y2=76
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=75 y1=10 x2=340 y2=44
# text: "Are you sure you want to reset the guest?"
DITL_205_Save Before Quitting.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=288 y1=71 x2=348 y2=91
# text: "Quit"
# item 1: BUTTON (0x04) enabled
# bounds: x1=215 y1=71 x2=275 y2=91
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=75 y1=10 x2=348 y2=58
# text: "Are you sure you want to quit?"
DITL_505_DisplayMsg.txt
# 1 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=10 y1=3 x2=290 y2=34
# text: "^0\n^1"
DITL_666_Registration.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=272 y1=248 x2=340 y2=268
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=200 y1=248 x2=264 y2=268
# text: "Quit"
# item 2: TEXT (0x88) disabled
# bounds: x1=8 y1=228 x2=192 y2=284
# text: "Remember to send in your registration card to recieve your free updates!"
# item 3: TEXT (0x88) disabled
# bounds: x1=8 y1=92 x2=340 y2=128
# text: "Please enter the Onslaught serial number from your registration card:"
# item 4: EDIT_TEXT (0x90) disabled
# bounds: x1=8 y1=128 x2=332 y2=148
# text: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=8 y1=168 x2=336 y2=188
# text: "Please enter your name:"
# item 6: EDIT_TEXT (0x90) disabled
# bounds: x1=8 y1=188 x2=332 y2=208
# text: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=8 y1=8 x2=320 y2=80
# text: "Welcome To Onslaught!\nThank you for purchasing this product. Please fill in the information below to complete your licensing agreement."
DITL_669_Turn Switch.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=216 y1=68 x2=274 y2=88
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=46 y1=4 x2=276 y2=56
# text: "^0\nIt is now your turn."
# item 2: ICON (0xA0) disabled
# bounds: x1=8 y1=8 x2=40 y2=40
# ICON resource ID: 0
DITL_969_Purchase.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=224 y1=144 x2=282 y2=164
# text: "Buy It"
# item 1: BUTTON (0x04) enabled
# bounds: x1=136 y1=144 x2=194 y2=164
# text: "Not Yet"
# item 2: TEXT (0x88) disabled
# bounds: x1=44 y1=8 x2=280 y2=88
# text: "^2"
# item 3: TEXT (0x88) disabled
# bounds: x1=44 y1=92 x2=280 y2=112
# text: "Cash Left: ^0"
# item 4: ICON (0xA0) disabled
# bounds: x1=8 y1=8 x2=40 y2=40
# ICON resource ID: 0
# item 5: TEXT (0x88) disabled
# bounds: x1=44 y1=116 x2=280 y2=136
# text: "Cost: ^1"
DITL_993_Preferences.txt
# 16 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=216 y1=263 x2=274 y2=283
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=140 y1=263 x2=198 y2=283
# text: "Cancel"
# item 2: CHECKBOX (0x05) enabled
# bounds: x1=6 y1=41 x2=230 y2=57
# text: "Sound Effects"
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=6 y1=60 x2=230 y2=76
# text: "Speak Some Messages"
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=24 y1=298 x2=248 y2=314
# text: "Auto-Check Show Battles"
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=6 y1=78 x2=266 y2=98
# text: "Check Hex Stacking When Dragging"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=6 y1=98 x2=210 y2=120
# text: "Restore Default City Names"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=4 y1=308 x2=272 y2=328
# text: "Optimize for RAM (otherwise Speed)"
# item 8: CHECKBOX (0x05) enabled
# bounds: x1=6 y1=120 x2=264 y2=141
# text: "Show Damage In Option Pop-Up"
# item 9: CHECKBOX (0x05) enabled
# bounds: x1=6 y1=143 x2=278 y2=161
# text: "Confirm End Turn"
# item 10: RADIO_BUTTON (0x06) enabled
# bounds: x1=13 y1=209 x2=69 y2=228
# text: "Slow"
# item 11: RADIO_BUTTON (0x06) enabled
# bounds: x1=78 y1=210 x2=155 y2=228
# text: "Medium"
# item 12: RADIO_BUTTON (0x06) enabled
# bounds: x1=165 y1=210 x2=216 y2=228
# text: "Fast"
# item 13: TEXT (0x88) disabled
# bounds: x1=6 y1=10 x2=288 y2=28
# text: "Onslaught‚Ñ¢ Preferences"
# item 14: TEXT (0x88) disabled
# bounds: x1=7 y1=190 x2=128 y2=206
# text: "Animation Speed:"
# item 15: CUSTOM (0x80) disabled
# bounds: x1=216 y1=263 x2=274 y2=283
# data: ""
DITL_1000_Save Template.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=256 y1=76 x2=324 y2=96
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=176 y1=76 x2=240 y2=96
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=8 y1=32 x2=328 y2=48
# text: "^0"
# item 3: TEXT (0x88) disabled
# bounds: x1=4 y1=8 x2=328 y2=24
# text: "Save Unit Template As:"
DITL_6060.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=244 y1=64 x2=312 y2=84
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=156 y1=64 x2=220 y2=84
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=72 y1=12 x2=319 y2=48
# text: "Are you sure you want to end your turn now?"
# item 3: ICON (0xA0) disabled
# bounds: x1=16 y1=12 x2=48 y2=44
# ICON resource ID: 1
DITL_6520_Map Parameters.txt
# 21 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=271 y1=370 x2=329 y2=390
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=196 y1=370 x2=254 y2=390
# text: "Cancel"
# item 2: EDIT_TEXT (0x90) disabled
# bounds: x1=148 y1=30 x2=172 y2=47
# text: "4"
# item 3: CUSTOM (0x00) enabled
# bounds: x1=8 y1=64 x2=208 y2=89
# data: ""
# item 4: CUSTOM (0x00) enabled
# bounds: x1=8 y1=92 x2=208 y2=116
# data: ""
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=236 y1=32 x2=334 y2=50
# text: "Player 2 AI"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=236 y1=56 x2=334 y2=74
# text: "Player 1 AI"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=236 y1=76 x2=328 y2=92
# text: "Gen Roads"
# item 8: CUSTOM (0x00) enabled
# bounds: x1=6 y1=270 x2=168 y2=289
# data: ""
# item 9: CUSTOM (0x00) enabled
# bounds: x1=169 y1=270 x2=331 y2=289
# data: ""
# item 10: CUSTOM (0x00) enabled
# bounds: x1=6 y1=319 x2=168 y2=338
# data: ""
# item 11: CUSTOM (0x00) enabled
# bounds: x1=169 y1=319 x2=331 y2=338
# data: ""
# item 12: CUSTOM (0x00) enabled
# bounds: x1=6 y1=370 x2=168 y2=389
# data: ""
# item 13: TEXT (0x88) disabled
# bounds: x1=72 y1=5 x2=261 y2=21
# text: "Map Generation Parameters"
# item 14: TEXT (0x88) disabled
# bounds: x1=11 y1=30 x2=137 y2=46
# text: "Neutral Nations"
# item 15: TEXT (0x88) disabled
# bounds: x1=53 y1=245 x2=108 y2=260
# text: "Forest"
# item 16: TEXT (0x88) disabled
# bounds: x1=205 y1=245 x2=260 y2=260
# text: "River"
# item 17: TEXT (0x88) disabled
# bounds: x1=33 y1=295 x2=108 y2=311
# text: "Mountains"
# item 18: TEXT (0x88) disabled
# bounds: x1=200 y1=295 x2=258 y2=311
# text: "Deserts"
# item 19: TEXT (0x88) disabled
# bounds: x1=53 y1=345 x2=97 y2=360
# text: "Beach"
# item 20: TEXT (0x88) disabled
# bounds: x1=8 y1=124 x2=332 y2=224
# text: ""
DITL_7693.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=292 y1=176 x2=360 y2=196
# text: "Main"
# item 1: BUTTON (0x04) enabled
# bounds: x1=72 y1=176 x2=136 y2=196
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=188 y1=176 x2=268 y2=196
# text: "Strategic"
# item 3: TEXT (0x88) disabled
# bounds: x1=68 y1=8 x2=308 y2=28
# text: "Which map would you like to print?\n"
# item 4: ICON (0xA0) disabled
# bounds: x1=12 y1=12 x2=44 y2=44
# ICON resource ID: 0
# item 5: TEXT (0x88) disabled
# bounds: x1=68 y1=28 x2=368 y2=80
# text: "• Remember to save before printing!\n• Only the visible area of the \n chosen map window will be printed.\n"
# item 6: TEXT (0x88) disabled
# bounds: x1=68 y1=80 x2=364 y2=164
# text: "• For best results with a black and white \n printer, save your game and start \n Onslaught with your screen set to black \n and white. Then try printing again."
DITL_9000.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=292 y1=76 x2=360 y2=96
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=56 y1=8 x2=364 y2=64
# text: "Congratulations! You have won the game. You own all hexes, all cities, and the enemy has no army left."
# item 2: ICON (0xA0) disabled
# bounds: x1=8 y1=10 x2=40 y2=42
# ICON resource ID: 2
DITL_9001.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=292 y1=76 x2=360 y2=96
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=56 y1=8 x2=364 y2=64
# text: "You have been defeated. You own no hexes, no cities, and you have no army to speak of."